gen_contours_skeleton_xld ( Skeleton : Contours : Length, Mode : )

Convert a skeleton into XLD contours.

gen_contours_skeleton_xld converts the input skeleton (e.g., edges) Skeleton, which is assumed to contain mostly one pixel wide regions (see skeleton), into XLD contours. The regions are first transformed to contain only line segments in 8-neighborhood. In the process 12 special configurations are taken into account: Points for which there is a junction of three or more lines in 8-neighborhood are preserved (in all four rotations):

  0  0  1     0  1  0     0  1  0
  1  1  0     0  1  1     1  1  1
  0  1  0     0  1  0     0  1  0
In a second step, all junction points are labelled, taking six different characteristic configurations of all four possible rotations into account:
  1  0  1     1  0  1     1  0  0     1  0  0     0  1  0     0  1  0
  0  2  0     0  2  0     0  2  1     0  2  1     0  2  1     1  2  1
  0  0  1     1  0  1     0  1  0     1  0  0     0  1  0     0  1  0
where 0 = background, 1 = foreground, and 2 = junction point.

After this, all contours having at least Length points are returned. The contours generated by gen_contours_skeleton_xld always end in junction or end points. For closed contours the first point lies in the 8-neighborhood of the last point of the contour. Therefore, in order to determine the adjacency of contours it is sufficient to just take the end points into account.

Since contours are split at junction points, possibly long contours may be split into several short segments because of short adjacent lines, even if they are longer than Length points, if Mode = 'filter' was selected. This can be avoided by setting Mode = 'generalize1'. In this case, the contours are generated as if the segments shorter than Length were not contained in the input region. In order to preserve line segments, which are split into very short segments by the crossing of short lines, Mode = 'generalize2' can be selected. In this case, line segments are preserved if they end in two junction points, even if they are shorter than Length.


Parameters

Skeleton (input_object)
region -> object
Skeleton of which the contours are to be determined.

Contours (output_object)
xld_cont-array -> object
Resulting contours.

Length (input_control)
integer -> integer
Minimum number of points a contour has to have.
Default value: 1
Suggested values: 1, 2, 3, 5, 10, 20

Mode (input_control)
string -> string
Contour filter mode.
Default value: 'filter'
List of values: 'filter', 'generalize1', 'generalize2'


Parallelization Information

gen_contours_skeleton_xld is reentrant and processed without parallelization.


Possible Predecessors

skeleton


Possible Successors

smooth_contours_xld, get_contour_xld, gen_polygons_xld


See also

edges_image, threshold, get_region_contour


Module

Sub-pixel operators



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